Caja de Juegos. El azar como estrategia proyectual: XVIII Jornadas de Redes de Investigación en Docencia Universitaria- REDES 2020 and IV Workshop Internacional de Innovación en Enseñanza Superior y TIC. REDES-INNOVAESTIC 2020

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

  • Garcia Sanchez, Maria del Carmen
  • Jesus Ulargui Agurruza
  • Sergio de Miguel Garcia
  • Nestor Montenegro Mateos
  • Javier Mosquera González
  • María Isabel Collado Baíllo
  • Carlos Palacios Rodríguez
  • Manuel Pascual García
  • Ignacio Senra Fernández-Miranda
  • Rodrigo Delso Gutiérrez
  • Elena Iglesias Rodríguez
  • Jorge Gabaldón Guzmán
  • Teresa Martínez López
This document describes briefly a new teaching methodology developed by the research and teaching team Grupo4!, Architectural Design Department, School of Architecture, Universidad Politecnica de Madrid. It also presents the impressive results combing different teaching tools: Flipped classroom, Learning based on Challenges, Design Thinking, Collective Intelligence and Gamification.
Original languageEnglish
Publication date4 Jun 2020
Number of pages2
Publication statusPublished - 4 Jun 2020
Externally publishedYes

    Research areas

  • Gamification, Strategy, Architectural Design, Intuition, Random, Education, Learning, Learning Tools, Teaching, research, method, teaching methods, gamificación, intuición, estrategia, azar

ID: 380008171